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He is the quickest of his clan, and he carries no weapon, nothing that rattles or snags. He climbs any rock face, clings to holds no one else can see, and passes above you while you are still looking for the path. Once he has found you, he lets out a shrill cry that the stone carries from gallery to gallery all the way to the clan, its echo making the source impossible to place. Cornered, he bites, and his mouth does the rest. If you heard him cry out, the others already know where you are.
The Cindergnaw are no great danger in themselves. But the place where you meet them will never play in your favor.
The Cindergnaw Scout is a quadrupedal kobold creature token set against a cracked, ember-lit volcanic terrain with burning ruins in the background. The figure features hardened, darkened skin, scavenged armor scraps, and a distinctive mane of pale fibers, crouching in a low, agile stance with prominent claws. This token is suited for underground volcanic dungeon encounters, ambush scenarios, or scouting threat sequences in fantasy tabletop RPGs such as D&D 5e, Pathfinder, or OSR systems. Compatible with virtual tabletop platforms including Roll20, Foundry VTT, and Fantasy Grounds.
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