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To see a mountain obey is the sight of a lifetime. As long as it obeys.
An earth spirit from another plane, called into a body of stone. The mage traces runes, linked to a circle that summons its power; then it must be kept in balance on this plane, without respite, for left to itself, nothing here would hold it. Neither born nor made: borrowed. In the cities it is used to speed the great works; where the mage falls short, nothing is left of the worksite but a field of stone.
Its first fury goes to the mage who called it; once he is down, it turns on whatever still moves. It tears boulders loose and hurls them, pounds the ground with its fist to knock you off your feet, then grinds you to pulp. Iron scarcely bites into the granite. Another summoner may attempt to retake the binding, or to break it and send the spirit home; the one depends on the first mage's failure, the other on true mastery. Failing that, pray.
A massive earth elemental construct token depicted mid-rampage, featuring a large stone head with a glowing runic eye, rocky body, and a wooden crane platform mounted on its back, surrounded by debris and dust clouds. This token is suited for boss encounters involving summoned earth spirits, golems, or rogue constructs breaking free from magical control. Compatible with fantasy RPG systems such as D&D 5e, Pathfinder, and other tabletop games, and optimized for use on virtual tabletop platforms including Foundry VTT, Roll20, and Fantasy Grounds. Ideal for urban construction site ambushes, elemental summoning gone wrong, and high-level combat scenarios.
Part of Seated Journey's virtual tabletop toolkit — browse battlemaps, tokens and character art, or run live sessions with built-in broadcast tools.