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It grew among corpses and bones, and its mass pulses with a red glow through which skulls, vertebrae, and ribs surface. You hear it before you see it: the scrape of bone on stone. It grows no weapon of its own, it borrows them: from the remains it carries, it raises within its mass a jaw to bite, claws to slash, a knot of bone to strike. The more it has eaten, the better armed it is.
The Charnel Woz is a large gelatinous creature token featuring a translucent red-glowing mass with embedded skulls, bones, vertebrae, and organic tendrils forming improvised jaws and limbs. The creature rises from a rocky cave floor, radiating bioluminescent light from within its viscous body. This token suits ambush and boss encounters in dungeon, cave, or necromancer lair settings, functioning as a suffocation-based predator that targets living creatures while ignoring undead. Compatible with virtual tabletop platforms such as Foundry VTT, Roll20, and Fantasy Grounds, it fits horror, dark fantasy, and OSR-adjacent RPG systems.
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